Gfx_fixed_env_map # gfx_fixed_env_map, cubemap for fixed env.map #Ĭamera_move_speed 100 # camera_move_speed, Set camera movement speed #Ĭamera_turn_speed 5 # camera_turn_speed, Set camera turn speed #ĭefault_camera_type 1 # default_battle_camera, default battle camera: 0-totalwar 1-rts 2-debug #Įnable_sound true # enable_sound, enables all audio content (default = true). screenshots # gfx_screenshot_folder, Folder to where save screenshots relative to Empire directory # Gfx_disable_terrain_ao_gpu false # gfx_disable_terrain_ao_gpu, Disable terrain ambient occlusion term. Gfx_brightness_setting 1.2 # gfx_brightness_setting, Set brightness # Gfx_gamma_setting 2 # gfx_gamma_setting, Set gamma correction # Gfx_terrain_quality 0 # gfx_terrain_quality, Set unit scale. Gfx_grass_quality 4 # gfx_grass_quality, Set unit scale. Gfx_tree_quality 3 # gfx_tree_quality, Set unit scale. Gfx_shadow_quality 4 # gfx_shadow_quality, Set unit scale. Gfx_unit_scale 0 # gfx_unit_scale, Set unit scale. Gfx_water_quality 3 # gfx_water_quality, Set the quality of water. Gfx_building_quality 3 # gfx_building_quality, Set the quality of buildings. Gfx_ship_quality 3 # gfx_ship_quality, Set the quality of ships. Gfx_unit_quality 3 # gfx_unit_quality, Set the quality of units. Gfx_sky_quality 3 # gfx_sky_quality, Set the quality of sky. Gfx_hardware_shadows true # gfx_hardware_shadows, Enable hardware shadow mapping # Gfx_depth_of_field true # gfx_depth_of_field, Enable Depth of Field effects # Gfx_distortion true # gfx_distortion, Enable Distortion Effect buffer # Gfx_ssao true # gfx_ssao, Enable Screen Space Ambient Occlusion buffer # Gfx_volumetric_effect true # gfx_volumemtric_effect, volumetric fog on sea battle # Gfx_texture_quality 3 # gfx_texture_quality, Set the quality of textures. Gfx_texture_filtering 4 # gfx_texture_filtering, Set texture filtering, 0-bilinear, 5- anisotropic 16x # Gfx_aa 3 # gfx_aa, Set antialiasing, 0-no, 3-8x # Gfx_shadermodel 1 # gfx_shadermodel, Set shader model, 0-2.0, 1-3.0 # Gfx_low_quality_shaders false # gfx_low_quality_shaders, Use SM2 pixel shader code with SM3 vertex shaders and instancing. Gfx_hdr true # gfx_hdr, Use high dynamic range rendering pipeline # Gfx_vsync true # gfx_vsync, vertical synchronization # Gfx_fullscreen true # gfx_fullscreen, Run the application in fullscreen or not # Gfx_video_memory -589934592 # gfx_video_memory, Override available video memory (bytes) # Gfx_first_run false # gfx_first_run, First time application run # Unit_test false # unit_test, unit test (for daily build) #Ĭampaign_unit_multiplier 0.5 # campaign_unit_multiplier, Set default unit multiplier for campaign # Vfs_log_level 0 # vfs_log_level, 0 - off, 1 - mod-user, 2 - dev # Y_res 1080 # y_res, Fixed window height # X_res 1920 # x_res, Fixed window width # Write_preferences_at_exit true # write_preferences_at_exit, Write preferences at exit #Īpp_multirun false # app_multirun, Allow multiple instances of the application # If no preferences script or blanks, paste in the following or make a notepad named preferences.empire_script.txt and paste in the following if needed, set screen resolution manually to match your resolution, then try again. Open the preferences script and see what it says. appdata\roaming\the creative assembly\Empire\scripts Originally posted by Bludgeoned_PP:Any solution to this? The mouse cursor just loads forever then I have to force my computer to restart which is quite annoying.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |